Back in June 2019, we announced the availability of a new training course, Displaying and rendering graphics with Linux. At the time of this announcement, the training materials were not available though.
Since then, Bootlin engineer Paul Kocialkowski has been very busy preparing those training materials, and has successfully delivered the first edition of this course to one of our customers in Spain early September. After taking the time to polish those training materials following this first course, we are now very happy to publish and share this 200+ slides deck, covering a wide range of graphics related topics:
- Image and color representation
- Basic drawing
- Basic and advanced operations
- Hardware aspects overview
- Hardware for display
- Hardware for rendering
- Memory aspects
- Performance aspects
- Software aspects overview
- Kernel components in Linux
- Userspace components with Linux
See also the detailed agenda of this training course. The LaTeX source code for all our training materials, including this graphics training, is available in a Git repository. It is worth mentioning that this training only consists of slides and demos, and does not include practical labs done by the participants, in order to keep the training logistics manageable and the duration reasonably short (2 days).
Here are a few slides showing various aspects of this training course:
By publishing this training materials right after our first course, and under the Creative Commons CC-BY-SA license, Bootlin sticks to its commitment of publishing all its training materials under a free documentation license, to better spread the knowledge in the entire embedded Linux community.
We are available to deliver this Displaying and rendering graphics with Linux course anywhere in the world, at your location. Contact us for more details.