New training course: displaying and rendering graphics with Linux

Training – Displaying and rendering graphics with LinuxOver the past years, Bootlin engineers have accumulated significant knowledge and experience on the topic of display and graphics support in the Linux kernel, and based on this knowledge and experience, we have created a new training course: Displaying and rendering graphics with Linux.

This course targets engineers who need a detailed level of understanding of graphics concepts, graphics hardware and how the graphics stack is organized with Linux. The main topics covered are:

  • Image and color representation
  • Basic drawing
  • Basic and advanced operations
  • Hardware aspects overview
  • Hardware for display
  • Hardware for rendering
  • Memory aspects
  • Performance aspects
  • Software aspects overview
  • Kernel components in Linux
  • Userspace components with Linux

See the detailed agenda for all the details.

This course has a duration of two days, and is composed of lectures and demonstrations made by the trainer. It does not include practical labs, unlike all our other training courses. The development of the training materials is in progress, and they will be released under the same Creative Commons license that we use for all our training materials, once the first course has taken place (September 2019).

We can deliver this course on-site, anywhere in the world, please contact us for more details.

Author: Thomas Petazzoni

Thomas Petazzoni is CTO and embedded Linux and kernel engineer at Bootlin. He is a lead developer of Buildroot and also a contributor to the Linux kernel. More details...

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