Linux 4.19 released, Bootlin contributions

With the 4.19 released last week by Greg Kroah-Hartman (and not Linus), it’s time to have a look at our contributions for this release. As always, LWN.net did an interesting coverage of this release cycle merge window, highlighting the most important changes: the first half of the 4.19 merge window and the rest of the … Continue reading “Linux 4.19 released, Bootlin contributions”

Bootlin at the Embedded Linux Conference Europe 2018

The Embedded Linux Conference is one of the most important events in the embedded Linux industry, and Bootlin has been participating to this event non-stop since its creation in 2007. So it should be no surprise that we will once again be participating to the 2018 edition of this conference, which will take place on … Continue reading “Bootlin at the Embedded Linux Conference Europe 2018”

Bootlin at the X.org Developer Conference

Bootlin engineer Maxime Ripard will be attending the X.org Developer Conference 2018, from September 26 to September 28 in A Coruña, Spain. This conference is the main event to discuss Linux graphics and display related topics and meet the Linux kernel and userspace developers working in this field. At Bootlin, Maxime has been involved over … Continue reading “Bootlin at the X.org Developer Conference”

Linux 4.18 released, Bootlin contributions

With the 4.18 released last Sunday which needed an rc8 to mature, we take a bit of time to review our latest contributions. As always, LWN.net did an interesting coverage of this release cycle merge window, highlighting the most important changes: the first half of the 4.18 merge window and the rest of the 4.18 … Continue reading “Linux 4.18 released, Bootlin contributions”

Bootlin at the X Developer Conference

The next X.org Developer Conference will take place on September 21 to September 23 in Helsinki, Finland. This is a major event for Linux developers working in the graphics/display areas, not only at the X.org level, but also at the kernel level, in Mesa, and other related projects. Bootlin engineer Maxime Ripard will be attending … Continue reading “Bootlin at the X Developer Conference”

Maxime Ripard

Maxime Ripard worked as an embedded Linux engineer at Bootlin, between 2011 and 2019. In particular as a Linux kernel developer, he became co-maintainer for the Allwinner family of ARM SoCs, for the Allwinner VPUs and for GPU and DRM drivers.